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   <div id="projectname">3dchess
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   <div id="projectbrief">Basic chess application with OpenGL graphics and AI</div>
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<div class="title">MenuMain Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_menu_main.html">MenuMain</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_menu_main.html#affeed1214d260fb1dd616401bc23c04b">draw</a>()</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_menu_main.html#ad70abaa1eeed0c16fb756fc183847076">enter</a>() override</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_menu_main.html#af78b171ee4466a53b3fc36d11d486890">exit</a>() override</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>EXIT_GAME</b> enum value (defined in <a class="el" href="class_menu_main.html">MenuMain</a>)</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_menu_main.html#ac74af1570a15e750c1ce7229b5af72d0">fsm</a></td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>KEEP_CURRENT</b> enum value (defined in <a class="el" href="class_menu_main.html">MenuMain</a>)</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>LOAD_GAME</b> enum value (defined in <a class="el" href="class_menu_main.html">MenuMain</a>)</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_menu_main.html#ac4b2dc60094047567b4747ac2cb6ac4a">m_nextState</a></td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_menu_main.html#a530add009d5a0c40f4c28222f5dfa462">menu</a></td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_menu_main.html#aa1faacf56eeae39d0271d4643b61e0c1">MenuMain</a>()</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>NEW_GAME</b> enum value (defined in <a class="el" href="class_menu_main.html">MenuMain</a>)</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_menu_main.html#ae74b7870d3181d389e9ae269e3af3e8b">onExitGame</a>()</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_menu_main.html#a13d4f9ec3d4e46fcf3895a4d48f4686b">onLoadGame</a>()</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_menu_main.html#a31169dbb6e761c3f52956eec20074da8">onNewGame</a>()</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_menu_main.html#a1bd053e94c36d9d383d06ecb0bf83168">onOptions</a>()</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>OPTIONS</b> enum value (defined in <a class="el" href="class_menu_main.html">MenuMain</a>)</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_menu_main.html#af49651e8c43fc8ad8b37477db0301fae">run</a>() override</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_menu_main.html#a65957ece30cb5a87e99928432859879b">States</a> enum name</td><td class="entry"><a class="el" href="class_menu_main.html">MenuMain</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>~AbstractState</b>() (defined in <a class="el" href="class_abstract_state.html">AbstractState</a>)</td><td class="entry"><a class="el" href="class_abstract_state.html">AbstractState</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
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